Egypt turns to religious edicts to protect children from harmful video games

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  • Apps can stimulate minds but also cause addiction, incite violence, Dar Al-Iftaa official says
  • Some games are used by extremist groups like Daesh to exploit young people, he says

CAIRO: One of Egypt’s top Islamic organizations, Dar Al-Iftaa, is trying to raise awareness of the potentially harmful impact of mobile games and apps on young people.

A recent report by the Global Fatwa Index showed that 33 percent of the fatwas on technological affairs issued this year were related to the subject and that many of them stressed the need to protect children from exploitation and violent or other harmful content.

“Video games and modern applications are a double-edged sword,” Sheikh Awaida Othman from Dar Al-Iftaa, the Egyptian government’s principal Islamic legal institution for issuing fatwas, told Arab News.

“Despite their ability to develop minds, they come with many disadvantages, most notably mobile addiction, spreading violence, social isolation, and the incidence of unrest and psychological disorders.

“The latest preemptive fatwas of the Egyptian Dar Al-Iftaa dealt with the issue of buying and selling currencies in video games because it is legally permissible, but with controls that must be taken into account … the game should not become a daily habit that devolves into an addiction that causes health and psychological issues and mental exhaustion.”

Echoing a finding in the fatwa index that suggested some apps could be used for political exploitation, Othman said ultra-right movements in the West relied on video games to recruit and exploit children and adolescents.

He added that in some online games users were able to create secret networks and chat without surveillance, just as members of extremist organizations like Daesh did.

The most prominent of these was Fortnite — one of the world’s most popular fighting games — as it incited violence, he said.

“ISIS (another name for Daesh) adopts the same terrorist strategy and ideology by exploiting video game platforms to recruit young men and minors, and using hidden channels of communication to ensure anonymity,” Othman said.

Sheikh Sayed Abdulaziz, secretary-general of Egyptian Family House — an initiative started in 2011 that promotes religious coexistence — said that religious institutions, families and educational and media groups needed to work together and heed the warnings about video games.

“The steady and intensive increase in video games and phone applications is difficult to monitor and therefore requires religious institutions to dedicate people to follow up on these developments and issue proactive fatwas regarding them,” he told Arab News.

“The lack of fatwas related to video games directly reaching the youth and children category requires work in parallel with religious bodies, the media, schools and universities.”

He added: “We must also pay attention to following up on new apps and making sure that they are following public morals in order to prevent the spread of material among youths that is religiously or nationally inappropriate.”